You are here: Using SMART Notebook Tools > Using SMART Document Camera and Mixed Reality Tools > Using Mixed Reality Tools for the SMART Document Camera > Inserting and manipulating 3D models > Manipulating 3D models

Manipulating 3D models

After inserting a 3D model, you can manipulate it in the same way you manipulate other objects in SMART Notebook software. In particular, you can do the following:

Notes 

In addition to these basic options, you can do the following:

Rotating a 3D model

You can rotate a 3D model in three dimensions. After rotating a 3D model, you can set it to its original rotation.

To rotate a 3D model along a single axis

  1. Select the 3D model.

  2. Press one of the side rotation handles.

  3. Drag your finger in the direction you want to rotate the 3D model, and then release your finger when done.

To rotate a 3D model along multiple axes

  1. Select the 3D model.

  2. Press the center rotation handle.

  3. Drag your finger in the direction you want to rotate the 3D model, and then release your finger when done.

To set a 3D model to its original rotation

  1. Select the 3D model.

  2. Press the 3D model’s menu arrow, and then select Reset Rotation.

Pausing, playing and restarting animation

If a 3D model contains animation, you can pause, resume and restart the animation.

Note 

If a 3D model doesn’t contain animation, the Animation menu documented in the following procedures is disabled.

To pause animation

  1. Select the 3D model.

  2. Press the 3D model’s menu arrow, and then select Animation > Play/Pause Animation.

To resume playing animation

  1. Select the 3D model.

  2. Press the 3D model’s menu arrow, and then select Animation > Play/Pause Animation.

To restart animation

  1. Select the 3D model.

  2. Press the 3D model’s menu arrow, and then select Animation > Restart Animation.

Adding labels

You can use labels to highlight different components of a 3D model. Labels can be text, or shapes or other 2D objects.

Note 

You’re unable to add labels to 3D models containing animation.

To add a label

  1. Select the 3D model.

  2. Right-click the 3D model where you want to connect the label, and then select Add Label.

    A label appears.

  3. To use text in the label, double-click the label’s default text and then type your own text.

    OR

    To use a shape or other 2D object in the label, create the object and then drag it into the label.

  4. Optionally, drag the label’s connection point to a different location on the 3D model.

To remove a label

  1. Select the label.

  2. Press .