Adding sounds to objects
You can add a sound to any object (except Adobe Flash Player compatible files and widgets) by attaching a sound file or recording a sound using a computer microphone. You can play the sound during the lesson by pressing an icon in the corner of the object or the object itself.
Note
SMART Notebook software supports the MP3 audio format. If you want SMART Notebook software to support other file types, you can install additional encoders (see Installing encoders for additional formats).
To add a sound file to an object
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Select the object.
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Press the object’s menu arrow, and then select .
A dialog box appears.
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Press Choose File.
The Open dialog box appears.
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Browse to and select the sound file, and then press Open.
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Select Corner Icon if you want to play the sound file when you press an icon in the object’s lower-left corner.
OR
Select Object if you want to play the sound file when you press anywhere on the object.
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Press Attach Sound.
To add a recorded sound to an object
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Connect a microphone to your computer and turn it on.
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Select the object.
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Press the object’s menu arrow, and then select .
A dialog box appears.
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Click Start Recording.
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Record the sound using the microphone.
Important
SMART Notebook software stops recording after one minute. Therefore, ensure the sound is no more than one minute long.
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Click Stop Recording.
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Type a name for the sound in the Recording name box.
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Optionally, click Preview Recording to hear the sound before adding it to the object.
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Select Corner Icon if you want to play the sound file when you press an icon in the object’s lower-left corner.
OR
Select Object if you want to play the sound file when you press anywhere on the object.
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Press Attach Recording.
To remove a sound from an object
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Select the object.
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Press the object’s menu arrow, and then select .
A dialog box appears.
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Press Remove Sound.