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This documentation is not customized.
This documentation is customized for SMART Board 6000 series interactive flat panels.
This documentation is customized for SMART Board 4000 series interactive flat panels.
This documentation is customized for SMART Board 800 series interactive whiteboards.
This documentation is customized for SMART Board M600 series interactive whiteboards.
This documentation is customized for SMART Board 600 series interactive whiteboards.
This documentation is customized for LightRaise interactive projectors.
This documentation is customized for SMART Podium interactive pen displays.
This documentation is customized for personal computers.
Note
You’ll complete the following tasks when creating matching lesson activities:
Using the Activity Builder
Adding sounds to objects (see Adding sounds to objects)
The Activity Builder enables you to create matching activities, sorting activities, labeling activities, games and more using your own content.
Using the Activity Builder, you define one object on the page as an activity object. You then define which objects on the page will be accepted and which will be rejected when you drag the objects over the activity object.
In the following example, fruits are accepted when dragged into the basket (activity object) but vegetables are rejected.
To create a matching lesson activity
Create the object you want to use as the activity object and the objects you want to accept or reject when dragged to the activity object.
Press Add-ons, and then press Activity Builder.
Select the object you want to use as the activity object, and then press Edit.
Drag the objects you want to accept to the Accept these objects list.
A green check mark appears beside objects you select to accept.
Drag the objects you want to reject to the Reject these objects list.
A red X appears beside objects you select to reject.
Notes
To quickly select any remaining objects on the page to accept or reject, press Add All Remaining in the appropriate list.
To remove an object from a list, drag it to the trash can icon.
Press Done.
To change a matching lesson activity’s settings
Press Add-ons, and then press Activity Builder.
Select the activity object, and then press Edit.
Tip
If you don’t know which object on the page is the activity object, click Identify. Blue diagonal lines appear for three seconds over any activity objects on the page.
Press Settings.
Select the desired animation for accepted objects in the first Animation drop-down list.
Optionally, select the Also play the object’s sound check box to play sounds attached to accepted objects when they’re dragged over the activity object (see Adding sounds to objects).
Select the desired animation for rejected objects in the first Animation drop-down list.
Optionally, select the Also play the object’s sound check box to play sounds attached to rejected objects when they’re dragged over the activity object (see Adding sounds to objects).
Press Done.
To present a matching lesson activity
Drag the objects (or have students drag the objects) to the activity object.
If the object is accepted, the accepted object animation plays (fade out by default).
If the object is rejected, the rejected object animation plays (bounce back by default).
Press Add-ons, press Activity Builder, and then press Reset All when you’re done.
To remove a matching lesson activity
Press Add-ons, and then press Activity Builder.
Select the activity object, and then press Clear Properties.
© 2015 SMART Technologies ULC. All rights reserved.
Last updated August 5, 2015.